Overwatch Codexery

Havana (Night)

Neon lights and hidden dangers define this Cuban capital under the cover of night.

Havana (Night) is a vibrant attack map set in Cuba's capital city during the twilight hours of the Omnic Crisis era. It serves as a battleground where the Overwatch team and their adversaries clash amidst neon-lit streets, historic architecture, and lively plazas. The location captures the energetic spirit of Cuban culture while highlighting the tension brought by the global conflict between humans and omnics.

Location
Havana, Cuba
Time Setting
Night
Map Mode
Attack
Threat Level
High (Omnic Activity)
Primary Atmosphere
Neon-lit urban nightlife

Lore & Background

Havana stands as a cultural beacon in the Caribbean, renowned for its music, history, and resilience. Even before the Omnic Crisis fully erupted, the city was a place where tradition met modernity. As the crisis spread globally, Havana became a strategic point for both human resistance groups and omnic factions seeking control over key infrastructure. The transition from day to night in this map reflects how quickly peace can be overshadowed by conflict.

In Their Own Story

The air hummed with salsa rhythms drifting from an open-air club as neon signs flickered above cobblestone streets. A lone Overwatch agent moved through the shadows, their silhouette blending with the darkness. Suddenly, a group of omnics emerged from an alleyway, their metallic frames glinting under streetlights. The clash was brief but intense—a reminder that even in places of beauty and joy, danger lurked just beyond the music.

Reader's Guide

Havana (Night) features three main points: the initial spawn area near a bustling plaza, a mid-point checkpoint guarded by narrow alleys, and the final objective located at a historic theater. The geography blends colonial architecture with modern elements like glowing advertisements and street vendors. Players must navigate tight corridors while defending against enemy pushes or advancing toward objectives. Strategically, high ground positions offer critical advantages for snipers, while close-quarters combat thrives in confined spaces. Key events include ambushes near the club and defensive stands around the theater entrance.

Did You Know?

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